
QuickRide
A ride-hailing mobile application optimized for speed. Book a ride instantly!
Company
Personal Project
Industry
Transportation
Role
Product Designer/UX Designer
Year
2026
Tools
Figma, Google Stitch, Chat GPT

Intro.
The goal of this project is to design and build an interactive prototype MVP for the QuickRide app, a mobile application to help people book rides easy anf fast. The app adopt easy onboarding, clean structure, and smooth flows.
Problem & Context
A lot of ride hailing apps are confusing and
Key breakdowns
Research & insights
Before designing Skana, I reviewed how people currently send money, pay businesses, and handle fast transactions, especially in everyday, real-life situations.
Key breakdown
What I looked at:
Key Insights:
This research made it clear what Skana needed to prioritize.
Strategy & Key Decisions
The insights I got from the research, helped guide the design strategy for the product.
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Solution & Key Flows
Testing & Iteration
After building the flows, I shared the prototype for quick user testing and feedback to gain informed user insights and iterate/improve where necessary.
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Outcome & Impact
The final solution focuses on speed, clarity, and trust, to help businesses get paid faster and help customers pay without stress.
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What the solution achieved:
Impact:
How success is measured:
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